//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:4.0.30319.1
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace Rauchy.Regionerate.Shared.Components {
using System;
///
/// A strongly-typed resource class, for looking up localized strings, etc.
///
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Templates {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Templates() {
}
///
/// Returns the cached ResourceManager instance used by this class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Rauchy.Regionerate.Shared.Components.Templates", typeof(Templates).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
///
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
///
/// Looks up a localized string similar to http://regionerate.net/schemas/.
///
internal static string BaseNamespaceUri {
get {
return ResourceManager.GetString("BaseNamespaceUri", resourceCulture);
}
}
///
/// Looks up a localized string similar to <?xml version="1.0" encoding="utf-8"?>
///<xs:schema targetNamespace="http://regionerate.net/schemas/0.7.3.0/CodeLayout.xsd"
/// elementFormDefault="qualified" xmlns="http://regionerate.net/schemas/0.7.3.0/CodeLayout.xsd"
/// xmlns:mstns="http://tempuri.org/XMLSchema.xsd"
/// xmlns:xs="http://www.w3.org/2001/XMLSchema">
/// <xs:element name="CodeLayout">
/// <xs:annotation>
/// <xs:documentation>Defines the way your code would be shaped.</xs:documentation>
/// </xs:annotation>
/// [rest of string was truncated]";.
///
internal static string CodeLayoutSchema {
get {
return ResourceManager.GetString("CodeLayoutSchema", resourceCulture);
}
}
///
/// Looks up a localized string similar to 0.7.3.0/CodeLayout.xsd.
///
internal static string CodeLayoutSchemaName {
get {
return ResourceManager.GetString("CodeLayoutSchemaName", resourceCulture);
}
}
///
/// Looks up a localized string similar to <!-- This is the default code layout which will be applied if you choose "Use the default Code Layout which that ships with Regionerate". Notice that modifying this file will not affect Regionerate. You can modify this file and load it manualy by choosing "Use custom" under "Primary Code Layout", or you can place it in the "My Code Layouts" directory. --><CodeLayout xmlns="http://regionerate.net/schemas/0.7.3.0/CodeLayout.xsd"><ForEach Type="Class"><CreateRegion Title="Fields"><PutFields><OrderBy><Name /></ [rest of string was truncated]";.
///
internal static string DefaultCodeLayout {
get {
return ResourceManager.GetString("DefaultCodeLayout", resourceCulture);
}
}
///
/// Looks up a localized string similar to CodeLayout.
///
internal static string RootNodeName {
get {
return ResourceManager.GetString("RootNodeName", resourceCulture);
}
}
}
}