#ifndef VERTEX_H #define VERTEX_H class vertex{ public: float x; float y; float z; float nx; float ny; float nz; float u; float v; void setVertex(float X, float Y, float Z, float NX, float NY, float NZ, float U, float V) { vec3 normal(NX, NY, NZ); normal.normalize(); x = X; y = Y; z = Z; nx = normal.x; ny = normal.y; nz = normal.z; u = U; v = V; } void init(){ x = 0; y = 0; z = 0; nx = 0; ny = 0; nz = 0; u = 0; v = 0; } }; #endif