ps2doom: { controls: { // suitable commands : run, strafe left, strafe right, previous weapon, next weapon, fire, open, escape, enter, y, n, map, gamma, leftarrow, rightarrow, uparrow, downarrow square = "previous weapon"; cross = "run"; circle = "next weapon"; triangle = "escape"; select = "map"; start = "enter"; l1 = "n"; r1 = "fire"; l2 = "y"; r2 = "open"; l3 = ""; r3 = "gamma"; dpadleft = "leftarrow"; dpadright = "rightarrow"; //dpadleft = "strafe left"; // other example usage //dpadright = "strafe right"; dpadup = "uparrow"; dpaddown = "downarrow"; analog2left = "strafe left"; // analog1 support is not implemented analog2right = "strafe right"; switches: { swap_analogsticks = false; }; }; display: { // modes = 0: Auto(PAL/NTSC), 1: PAL, 2: NTSC, 3: VGA, etc NOT IMPLEMENTED YET mode = 0; hires = false; //aspect_ratio TBD }; wad: { // NOT IMPLEMENTED YET }; hdd: { // 'use_hdd' : if true, load WADs from HDD. So, you must set 'path_to_partition' and 'wads_folder' properly from where your WADs are stored at the HDD. Paths are case sensitive. use_hdd = false; path_to_partition = "hdd0:+Test"; // Case sensitive ! wads_folder = "ps2doom"; // Case sensitive ! }; }; ### eof